This introduction is generated by LLM(Large Language Model).
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Meet So Tokumaru: A Visionary Young Creator
So Tokumaru, also known by his nickname "so-ma-me," is a brilliant 19-year-old creator and innovator who is making waves in the tech world. Recognized as a "Super Creator" by the prestigious Mitou Junior program, So has established himself as a talented developer with a passion for AI, web application development, and community-driven technology.
A History of Excellence
So’s journey is defined by remarkable achievements. He is the mastermind behind TutoriaLLM, an innovative project that earned him the Championship (Minister of Internal Affairs and Communications Award) and the Technical Award at the App Koshien 2024. His talent has been consistently recognized across various prestigious platforms, including the Heroes League and the TOMODACHI Boeing Entrepreneurship Seminar.
Tech Enthusiast and Community Leader
Beyond his software development skills, So is a lifelong learner and an active member of the global tech community. Whether he is building a cooking assistant using AI and XR glasses, implementing complex features like graph views on his personal website, or sharing his knowledge of tools like Hack Club and GitHub with others, he approaches technology with creativity and a focus on usability.
Global Perspective
Having spent significant time in Malaysia, So brings a unique international perspective to his work. He is deeply thoughtful about the future, exploring topics such as the digital inheritance of assets and how to leverage LLMs to analyze human behavior.
With a blend of technical expertise, an entrepreneurial spirit, and a commitment to sharing his journey—from his Minecraft projects to his deep-dives into machine learning—So Tokumaru is an inspiring talent to watch. Whether he is coding or mentoring, he is consistently pushing the boundaries of what is possible in the digital age.
At "App Koshien 2024," an app development contest where middle and high school students from across Japan compete, the TutoriaLLM project advanced to the main tournament in the AI division and won the Technical Award and the Championship (Minister of Internal Affairs and Communications Award).
Support for the TutoriaLLM project, which was selected for Mitou Junior 2024, concluded with the results presentation on November 4. On the same day, we received the Visional Award as a corporate prize from Visional, Inc. In addition, at the end of the same month we were recognized as a “Super Creator,” an accreditation given to creators who produced particularly notable achievements.
A world created by Team Ippanjin, a team composed of members ranging from elementary to high school students who operate on the internet, received an Encouragement Award at the Minecraft Cup regional tournament held in Japan.
The Minecraft world I created was selected as second place in the International Senior division of the Minecraft Education Challenge, organized by the Malaysian Ministry of Education, Sunway Malls, and Microsoft.
A competition where I and a few friends competed in Minecraft skills and problem-solving; we were finalists and received the Impress "Children and IT" award.
I had the opportunity to speak at Minecraft Cup, which is one of the elements that shaped who I am today. There were many things I didn't get to say, so I'll cover those as well in this blog post.
I'm Sosei Tokumaru, a Mitou Junior 2024 Super Creator who just turned 19. Since it might look like I've been quiet online after finishing Mitou Junior, I thought I'd share a public update on what I've been up to, as far as I'm able to.
Until early 2024, I worked as an instructor for "Classmall Kids", an online programming school operated by YAGO Inc. I conducted lessons using the video game "Minecraft" and other formats.
Responsible for marketing as a student ambassador for the IDEACTIVE JAPAN PROJECT, a business contest organized by five companies—Microsoft, SoftBank, Meta, VISITS, and the IoT Business Co-Creation Lab. Organized events such as the "IDEA CREATION WORKSHOP", a hackathon for elementary school students using Minecraft.
I borrowed an inmo XR — Android-powered XR glasses — from Ukai, familiar from Mitou Junior, and did a little hackathon. After struggling with what to use it for, I built a cooking assistant to enjoy with an AI. I tried using the XR glasses to cook with AI, so I'll introduce that here.
I entrust my information to various platforms, and I thought it would be a waste for those accesses to be frozen after I die, so I'm thinking about measures to pass those assets on to future generations.
Operating a Minecraft server has become a fundamental skill it seems, so I'll jot down how to create one. (Source: Me) I hope to write a proper article someday, but for now, I'll just write it casually.
With the advancement of LLMs, it has become easier to verbalize human behavior and analyze conversations with others. However, I felt that none of it quite fit, so I thought about various aspects from both technical and usability perspectives.
Have you ever been banned from using AI tools like ChatGPT (LLMs) at school? For a while OpenAI and others published experimental software to detect text written by LLMs, but nowadays such tools are hard to find. Is it actually possible to reliably detect the use of an LLM?